This is a demo of the game as of 4/7/2018. This is the version of the game and the demo that I showed off at COGG.
Another week another podcast episode. In this episode I share what it was like presenting in front of a group of game developers.
A short video recap of the progress from 3/26/2018.
I started adding some visual elements to the app using these Retro Aesthetics assets.
Here are a few screenshots from the first day of the VR Bowling project.
This is a short video to show my progress on the VR Bowling game idea. I work for about six hours and tried several things throughout the day.
At this stage I don’t have a GameManager class yet, so I made a simple reset button. This button calls a script that removes all pins and balls, and then spawns a new set. Not an ideal way of handling game objects, but it was fast and easy to get working.
I may not be great at bowling in the real world but in VR I can bowl strikes!
This week I update Dave on my progress on the VR Bowling demo. I decide to work on it for an additional week.
Listen to the episode here: VR Hermits 36