Check out this video of game play footage from the Radical Bowling recorded on 4/24/2018.
Tons of changes today. New stadium, better physics, new text and fonts, and lots more.
I added a new lane type and started to make some changes to the wave system. I also made some minor changes to physics.
This is a short video recap of some changes that I made over a week of development.
A short video recap of the progress from 3/26/2018.
I started adding some visual elements to the app using these Retro Aesthetics assets.
Here are a few screenshots from the first day of the VR Bowling project.
On 4/7/2018 I attended COGG to show off my VR Bowling game. Check out my presentation and let me know what you think. Watch on YouTube
This is a short video to show my progress on the VR Bowling game idea. I work for about six hours and tried several things throughout the day.
At this stage I don’t have a GameManager class yet, so I made a simple reset button. This button calls a script that removes all pins and balls, and then spawns a new set. Not an ideal way of handling game objects, but it was…