This week Dave educates Joe on the Unity Profiler using the Update method as an example. VR Hermits went to a VR MeetUp, tried Leap Motion, and made some new friends. Joe gives a short update on the VR Bowling game. He also talks about his plans for the next … Read More
TL, DR; This is how I add dynamic friction to the bowling ball over time. When I first started working on this project I was doing some reading on bowling lanes. It turns out that they lanes have oil on them. The exact placement and pattern of the oil depends … Read More
This is a demo of the game as of 4/7/2018. This is the version of the game and the demo that I showed off at COGG.
Another week another podcast episode. In this episode I share what it was like presenting in front of a group of game developers. VR Hermits – Why am I doing this with my arms?
On 4/7/2018 I attended COGG to show off my VR Bowling game. Check out my presentation and let me know what you think. Watch on YouTube
This is a short video to show my progress on the VR Bowling game idea. I work for about six hours and tried several things throughout the day.
At this stage I don’t have a GameManager class yet, so I made a simple reset button. This button calls a script that removes all pins and balls, and then spawns a new set. Not an ideal way of handling game objects, but it was fast and easy to get … Read More